🐁 felipe's blog
📝 blog 🧀 about 🍩 personal 🐿️ work
  • ClassLayout: Visualizing the layout of your C++ classes

    A tool for visualizing the memory layout of C++ classes

  • MERKÉN: Breakdown of a Game Boy Demo

    Building my first Game Boy Demo

  • Wobble the Nintendo logo on the Game Boy

    One page article about making a Game Boy effect in assembly.

  • [ES] Ray Marching y Funciones de Distancia con Signo: Dibujando escenas 3D sin vértices

    Dibujando escenas 3D sin vértices

  • Game From Zero: Part 2. 'Memory'

    Progress on developing a 2D game from scratch.

  • Game From Zero: Part 1. 'Drawing'

    Progress of developing a 2D game from scratch.

  • FlappyBoy: Making a simple Game Boy game

    Building a small Game Boy game in assembly

  • ldEngine: Drawing One Million Quads with OpenGL

    Experimenting with persistently mapped buffers

  • The SIMD Experience: Data Parallelism on my Game Engine

    What is SIMD?

  • Marmmodore-1K: Fantasy and Tiny 8 bit computer

    Writing a tiny fantasy 8-bit computer in 1 KB of JavaScript

  • DamnBASIC: Lexical Analyzer

    Experimenting with writing my own language

Hi! I am Felipe Alfonso, a game developer from the Chile.